Barkme Mcp Server
Description
# Barkme MCP Server [](https://smithery.ai/server/@vibeworks/barkme-mcp-server) A Model Context Protocol (MCP) server that provides iOS push notifications through the [Bark](https://bark.day.app/) service…
About
# Barkme MCP Server [](https://smithery.ai/server/@vibeworks/barkme-mcp-server) A Model Context Protocol (MCP) server that provides iOS push notifications through the [Bark](https://bark.day.app/) service. Send notifications directly from Claude…
Details
- Author
- thevibeworks
- Downloads
- 281
- Categories
- Other
Jump to
- Single notify tool handles all notification scenarios
- Device aliases (e.g., "iPhone:key1") keep device keys hidden from AI
- Async‑first non‑blocking delivery with background logging
- Supports all Bark API parameters including encrypted messages and sound
- Update or delete previously sent notifications by ID
Setting up with Highlight
This MCP is not yet compatible with Highlight’s one-click setup. However, you can still use it with Highlight by following these steps:
- Download and install Highlight from highlightai.com/download
- Navigate to the plugins tab and select "Add Custom Plugin"
-
Configure the plugin with the settings below
Plugin Name
Barkme Mcp ServerCommand (node, npx, python, etc.)Please refer to the README for specific instructions on how to obtain API keys or other required environment variables.
- Enable "Start Automatically" if you want the plugin to start when Highlight launches
From the repository
Install via npx @vibeworks/barkme-mcp-server and configure in your Claude Desktop config file with environment variables (BARK_DEVICES, BARK_SERVER, etc.). Requires Node.js 20+ and a Bark device key from the iOS app. After adding the configuration, restart Claude Desktop and use natural language commands like "Send me a notification saying 'Hello World'".
Claude Desktop / Cursor
Paste into your MCP client config file to install this server.
{
"mcpServers": {
"barkme mcp server": {
"barkme": {
"command": "node",
"args": [
"/your/path/to/barkme-mcp-server/dist/index.js"
],
"env": {
"LOG_LEVEL": "info",
"BARK_DEVICES": "iPhone:<your device key>",
"BARK_SERVER": "https://api.day.app",
"BARK_GROUP": "Claude",
"BARK_RETRY": "2",
"BARK_ASYNC": "true"
}
}
}
}
}
McpServers
{
"barkme": {
"command": "node",
"args": [
"/your/path/to/barkme-mcp-server/dist/index.js"
],
"env": {
"LOG_LEVEL": "info",
"BARK_DEVICES": "iPhone:<your device key>",
"BARK_SERVER": "https://api.day.app",
"BARK_GROUP": "Claude",
"BARK_RETRY": "2",
"BARK_ASYNC": "true"
}
}
}
Barkme MCP Server
A Model Context Protocol (MCP) server that provides iOS push notifications through the Bark service. Send notifications directly from Claude conversations with a simple, intelligent interface.
Features
- Single Tool Interface: One notify tool handles all notification scenarios
- Device Aliases: Use friendly configurable aliases like "iPhone:key1", "macOS:key2" instead of exposing device keys to AI
- Async-First: Non-blocking notifications with background delivery and structured logging
- Complete Bark API Support: All 20+ parameters including encrypted messages and notification management
- Update/Delete Notifications: Modify or remove previously sent notifications using notification IDs
Quick Start
Prerequisites
- Node.js 20+
- A Bark device key from the iOS app (setup tutorial)
- A MCP Client like Claude Desktop or Claude Code
via npmjs
Claude Desktop Integration
Add to your Claude Desktop configuration file:
- macOS/Linux: ~/.config/claude-desktop/claude_desktop_config.json
- Windows: %AppData%\Claude\claude_desktop_config.json
{
"mcpServers": {
"barkme": {
"command": "npx",
"args": ["@vibeworks/barkme-mcp-server"],
"env": {
"LOG_LEVEL": "info",
"BARK_DEVICES": "iPhone:<your key>",
"BARK_SERVER": "https://api.day.app",
"BARK_GROUP": "Claude",
"BARK_RETRY": "2",
"BARK_ASYNC": "true"
}
}
}
}
Restart Claude Desktop after adding the configuration. The Barkme server will appear in the MCP tools section.
via Smithery
To install barkme-mcp-server for Claude Desktop automatically via Smithery:
npx -y @smithery/cli install @vibeworks/barkme-mcp-server --client claude
From source
git clone https://github.com/thevibeworks/barkme-mcp-server
cd barkme-mcp-server
npm install
npm run build
{
"mcpServers": {
"barkme": {
"command": "node",
"args": ["/absolute/path/to/barkme-mcp-server/dist/index.js"],
"env": {
...
}
}
}
}
Usage Examples
Ask Claude:
- "Send me a notification saying 'Hello World'"
- "Send a notification to my iPhone and iPad saying 'Meeting in 10 minutes'"
- "Send a critical alert about server maintenance"
- "Update the notification with ID 'deploy-123' to say 'Deployment completed'"
Tool Reference
notify
Send push notifications to iOS devices via Bark service.
Key Parameters:
| Parameter | Type | Description |
|-----------|------|-------------|
| message | string | Main notification text |
| title | string | Bold title above message |
| level | enum | Urgency: passive, active, timeSensitive, critical |
| targets | array | Device aliases (e.g., ["iPhone", "iPad"]) |
| icon | URL | Custom icon image |
| url | URL | Link to open when tapped |
| id | string | For updating/deleting notifications |
| delete | boolean | Delete notification (requires id) |
Response Format:
Sending notification - queued for background delivery
To: iPhone, iPad
Level: timeSensitive
Delivery status will be logged to console:
2025-07-29T15:26:17.123Z [INFO] Notification delivered to iPhone in 0.234s
2025-07-29T15:26:17.145Z [INFO] Notification delivered to iPad in 0.267s
Environment Variables
| Variable | Default | Description |
|----------|---------|-------------|
| BARK_DEVICES | - | Required: Device keys: key1,key2 or aliases: iPhone:key1,iPad:key2 |
| BARK_DEFAULT_DEVICE | First device | Default device alias for fallback |
| BARK_SERVER | https://api.day.app | Bark server URL |
| BARK_GROUP | Bark MCP Server | Default notification group |
| BARK_SOUND | - | Default notification sound |
| BARK_ICON | - | Default icon URL |
| BARK_LEVEL | - | Default urgency level |
| BARK_VOLUME | - | Default volume (0-10) |
| BARK_RETRY | 1 | Retry count on failure (0-10) |
| BARK_ASYNC | true | Async mode: true (fire-and-forget) or false (blocking) |
| LOG_LEVEL | info | Logging level: debug, info, warn, error |
Development
Project Structure
barkme-mcp-server/
├── src/
│ ├── index.ts # Main MCP server implementation
│ └── logger.ts # Simple structured logging
├── dist/
│ ├── index.js # Compiled executable
│ ├── logger.js # Compiled logger
│ └── *.d.ts # Type definitions
├── references/ # Reference materials
├── package.json # Project configuration
├── tsconfig.json # TypeScript configuration
├── CLAUDE.md # Development guide
└── README.md # This file
Build Commands
npm run build # Compile TypeScript
npm run watch # Watch mode for development
npm start # Run the compiled server
License
MIT
Related Projects
- Bark - The original iOS notification service
- barkme-tools - Original shell script implementation
- Model Context Protocol - The MCP specification
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