Ultimate Frisbee Team MCP Server
About
A Model Context Protocol (MCP) server for managing Ultimate Frisbee Team players, tournaments, and payments. It uses a SQLite or SQLiteCloud database and is designed for team administrators and coaches.
Details
- Author
- msaelices
- Downloads
- 139
- Categories
- Other
Jump to
- Add, list, and remove players with contact info.
- Create, update, and remove tournaments with surface type.
- Register and unregister players for tournaments.
- Track tournament payment status per player.
- Record and list federation payments made by players.
- Backup the database to a file.
Setting up with Highlight
This MCP is not yet compatible with Highlight’s one-click setup. However, you can still use it with Highlight by following these steps:
- Download and install Highlight from highlightai.com/download
- Navigate to the plugins tab and select "Add Custom Plugin"
-
Configure the plugin with the settings below
Plugin Name
Ultimate Frisbee Team MCP ServerCommand (node, npx, python, etc.)Please refer to the README for specific instructions on how to obtain API keys or other required environment variables.
- Enable "Start Automatically" if you want the plugin to start when Highlight launches
From the repository
Install with uv pip install -e ".[dev]" in a virtual environment, then use CLI commands like ultimate-team-mcp-server add-player or list-players. For MCP integration, add the server to Claude Desktop’s claude_desktop_config.json or use claude mcp add ultimate -- ultimate-team-mcp-server with Claude Code.
Claude Desktop / Cursor
Paste into your MCP client config file to install this server.
{
"mcpServers": {
"ultimate frisbee team mcp server": {
"ultimate-team-mcp-server": {
"command": "uv",
"args": [
"venv"
]
}
}
}
}
McpServers
{
"ultimate-team-mcp-server": {
"command": "uv",
"args": [
"venv"
]
}
}
Ultimate Frisbee Team MCP Server
A Model Context Protocol (MCP) server for managing Ultimate Frisbee Team players, tournaments, and payments. This server allows you to add, list, and manage players and tournaments in a SQLite database, as well as track tournament registrations and payments. Now uses FastMCP for improved performance and usability!
Features
Player Management
- Add players with their name, phone number, and optional email - List all players in the database - Remove players from the database - Import players from a CSV fileTournament Management
- Create tournaments with name, location, date, surface type (grass/beach), and registration deadline - List, update, and remove tournaments - Register/unregister players for tournaments - Track tournament payment status for each player - Search for players who have paid for a tournament with fuzzy name matchingFederation Payment Tracking
- Record federation payments made by players - Track payment amounts and dates - List payment history for players - Remove the most recent payment if neededSystem Features
- Backup the database to a file - Accessible via CLI or MCP interface - Now using FastMCP for improved AI interaction!Setup
Environment Setup
1. Create a virtual environment with uv:
uv venv
2. Activate the virtual environment:
source .venv/bin/activate
3. Install the package in development mode with dev dependencies:
uv pip install -e ".[dev]"
4. Set up environment variables (optional, for SQLiteCloud):
Copy the .env-template file to .env and fill in the appropriate values:
```bash
cp .env-template .env
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